Who needs 'Succession' when you're terrible at Goldhawk Interactive's 'X-COM'-inspired strategy? The post Turning ‘Xenonauts 2’ into a corporate battle...
Author Archive for: Andy Brown
Who needs 'Succession' when you're terrible at Goldhawk Interactive's 'X-COM'-inspired strategy? The post Turning ‘Xenonauts 2’ into a corporate battle...
After a hands-on with Frontier's promising real-time strategy, principal designer Sandro Sammarco tells NME how Frontier has tackled the...
The breakout shooter is eyeing new weapons, maps and game modes after weathering two weeks of DDoS attacks The post...
'NBA All-World', which launched in January, is also being shut down The post ‘Pokémon Go’ developer confirms 230 layoffs, cancels...
"I like the element of wondering — from the player side — what they're looking at" The post ‘Bounty Star’...
You won't need "singing or gaming experience" to take part The post ‘Halo’ fans invited to sing in “world’s biggest”...
The company also eyed the studios behind 'Hitman', 'Pokémon Go', and 'Hades' The post Microsoft considered buying Bungie and Sega...
The company also eyed the studios behind 'Hitman', 'Pokémon Go', and 'Hades' The post Microsoft considered buying Bungie and Sega...
Funday Games tells NME why its Ghost Ship-published spin-off is so hard to put down The post ‘Deep Rock Galactic:...
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